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Papers

Immersive experiences and art installations are becoming ever more popular. While they are usually developed using specialized technology (such as head-mounted displays) or dedicated, fully controlled environments (often black rooms with video projections on the walls and floor), the implementation of immersive installations in open, public spaces (such as city squares or shopping malls) remains a particularly challenging and interesting task: How to deal with unfavorable conditions on site (noise, stray light etc.)…

Triggering Immersion in Public Spaces: A Comparative Study of Interactive Digital Art Installations
Tim Schneider, Céline Clavel, Gérard Kubryk, Michèle Gouiffès, Emmanuelle Frenoux, Mathieu Courgeon, Gaële Misiak, Vincent Hulot, Xavier Maître

Immersion is part of any human experience, whether it is governed by the surrounding contingent world or by artificial, virtual spaces. In the cultural sector, immersive technologies are increasingly employed in contemporary artworks, installations, exhibitions and live performances.…

After more than thirty years we reopen the folder of immersivity in a social dimension enabling creatives to express themselves in open public spaces. Is “immersivity” an interesting and innovative “communicative experience” to be enjoyed together with other citizens, breaking cyber-isolation. This paper describes a interdisciplinary Horizon Europe research project aimed to design and develop a cost effective, hassle-free, easy to install and tune solution…

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This project has received funding from the European Union’s Horizon Europe research and innovation programme under grant agreement No 101061163.

This work was funded by UK Research and Innovation (UKRI) under the UK government’s Horizon Europe funding guarantee grant No. 10079472

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